Vfx Noise Texture Generator
iOS app by Anil Koylu. Graphics & Design · Anil Koylu
- Store rating
- 0 / 5
- Store rating count
- 0
- Download price
- Free to download
- In-app purchases
- Unknown
- Version
- 1.0
- Listing last refreshed
- 2026-09-17
View the original store listing
Store description excerpt
NoiseGen is a GPU-powered procedural texture studio for artists, game developers and technical artists. Generate seamless, tileable VFX textures in seconds — then export them straight into your game engine or motion project. Fifty professional generators. One tap from idea to game-ready art. POWERED BY METAL Every texture is computed live on the GPU, so feedback is instant and buttery-smooth. Drag a slider and watch the result update in real time — then render the final art at up to 8K. 50 PROCEDURAL GENERATORS • Noise fields — Perlin, Simplex, Voronoi, Worley, FBM, Billow, Ridged, Curl, Gabor • Flares & stars — Lens Flare, Pro Flare, Star Burst, Solar, Energy Core • Flames & smoke — Flame, Flame Orb, Anime Flame, Silk Flame, Wispy Smoke • Energy & magic — Plasma, Mandala, Caustics, Tech Rings, Auras, Trails • Impacts & electric — Lightning, Electric Arc, Muzzle Flash, Shield Hex, Impact Burst • Cracks & splats — Ground Crack, Crystal Ice, Ink, Blood & Water splats, Ember Sparks • Ice & gradients — Snowflake, Frost Edge, Radial & Linear gradients • Shapes — Star, Claw, Arrow, Gear ALWAYS SEAMLESS Toggle seamless tiling and every texture repeats perfectly — no visible seams, ever. A dedicated Force-Seamless pass cleans up even the trickiest patterns for flawless backgrounds and materials. A REAL COMPOSITING PIPELINE • Stack unlimited layers with Normal, Add, Multiply & Overlay blend modes • Per-layer opacity, visibility, domain warp, transform & masks • Channel Packer — bake three separate masks into the R, G and B channels • Radial masks and polar conversion for badges, rings and burst shapes • Grayscale masks or full color with smooth Color A→B ramps EXPORT YOUR WAY • PNG, JPG and TGA up to 8192×8192 • One-tap Normal Map conversion for lighting-ready surfaces • Save and load reusable .noisegen presets • Native Save-As dialog — send files anywhere on device or to the Files app BUILT FOR Game textures & sprites • VFX and particle masks • PBR & normal maps • Motion graphics • Shader inputs • Dissolve and alpha masks • Backgrounds and seamless patterns Designed for both iPad and Mac with a clean, native interface that feels right at home on each. Use a finger or trackpad to pinch-zoom and pan across your texture, organize generators by category, and build complex looks layer by layer.
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