Tap Tap Tempo: Reflex Game

iOS app by Ihor Malovanyi. Games · Ihor Malovanyi

Store rating
1 / 5
Store rating count
1
Download price
Free to download
In-app purchases
Unknown
Version
2.0
Listing last refreshed
2026-09-16

View the original store listing

Store description excerpt

One touch. That is the whole game. A ball runs a ring. A gate crosses it. Tap the instant they meet, and the clock — which is also your fuel — buys you another second. Miss, and it costs you five. It gets faster because you are surviving, not because a timer says so. Every clean tap raises the speed you have to beat next. The pressure is something you earned. THREE GAMES, ONE FINGER CLASSIC — how long can you last? Endless, and the only thing between you and the end is your own greed. ARCADE — one fixed minute. The clock stops being fuel and becomes a deadline. Everyone gets the same sixty seconds. The only variable is you. ZEN — ninety seconds, no ball, no way to lose. Just fireflies, and how many of them your hand can find. WHAT IS IN HERE • Game Center leaderboards for every mode • A streak ladder that pays for nerve, not patience • Gravity wells, splitting swarms, bombs and six kinds of firefly • Haptics tuned to the frame rather than to the event • Native 120 Hz on ProMotion displays • No ad ever interrupts a run SINCE 2015 Tap Tap Tempo first shipped in 2015. Its source code did not survive — what survived was a handful of screenshots and the memory of how it felt. This is that game, rebuilt from the feel rather than from the code, on a simulation that runs identically on every device down to the last decimal. Tap in time.

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