Splatcatcher: LiDAR Capture
iOS app by Warpgate LLC. Photo & Video · Warpgate LLC
- Store rating
- 4.75 / 5
- Store rating count
- 4
- Download price
- Free to download
- In-app purchases
- Unknown
- Version
- 1.2.1
- Listing last refreshed
- 2026-09-11
View the original store listing
Store description excerpt
Splatcatcher captures everything you need for 3D Gaussian Splatting training in a single session — images, camera poses, and a dense colored point cloud — using iPhone's LiDAR sensor. ***NOTE: You will then need to transfer this data to a PC for processing with splatting software like LichtFeld Studio, Postshot, etc. to get the final scene.*** Walk around any object or scene and Splatcatcher handles the rest. Each capture records the camera frame, full intrinsic and extrinsic parameters, and accumulates a spatially-deduplicated point cloud from the LiDAR depth buffer in real time. When you're done, export a ready-to-train .zip containing a transforms.json, point cloud PLY, and images — no COLMAP or SfM pipeline required. Just load the folder into LichtFeld Studio (free), Postshot (paid), or any other RealityScan-compatible system and you're good to go. Features: - Real-time dense point cloud accumulation from LiDAR depth with spatial deduplication - Manual shutter mode with volume button trigger - Continuous auto-capture mode with distance/angle thresholds and blur rejection - Live camera-perspective and overhead point cloud preview during capture - Tracking quality indicator with motion and feature warnings - Loop closure guidance to improve reconstruction accuracy - Exports LichtFeld Studio / Postshot compatible transforms.json with full camera intrinsics and extrinsics - Binary PLY point cloud with per-vertex color - One-tap .zip export to Dropbox, AirDrop, Files, etc for transport to PC for processing Output is directly compatible with LichtFeld Studio, Postshot, and other tools that accept the standard transforms.json + images + point cloud format. Requires iPhone 12 Pro or later (LiDAR-equipped device). Gaussian Splat generation generally requires a CUDA-capable PC.
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