NEO: Interactive Horror Story
iOS app by Mehmet Ali Dengis. Games · Mehmet Ali Dengis
- Store rating
- 0 / 5
- Store rating count
- 0
- Download price
- Free to download
- In-app purchases
- Unknown
- Version
- 1.3.2
- Listing last refreshed
- 2026-09-15
View the original store listing
Store description excerpt
Elif has been missing for three days. The last message on her phone is a single line: "Lika... we are not real." You are Lika. The only one still looking for her. And the campus clock has been frozen at 17:34 for three days. NEO is a psychological thriller where every choice leaves a trace. This is not a forgiving adventure: force the wrong door and you die, make noise and you are seen, go down unprepared and you do not come back. — THE STORY — Do you go to Elif's apartment, follow her trail on campus, or visit her family? Three routes, one truth. The diary, the drawings on the wall, the box in the kitchen — you have to put the pieces together yourself. Beneath the basement there is a room, and the device inside will show you not how the world looks, but what it is. — CHOICES THAT ACTUALLY MATTER — • 17 distinct endings and 27 ways to die • 285 scenes, 675 choice connections • Knowledge, Bond and Defiance stats reshape your ending • Return somewhere twice and you never read the same scene again • You can never pick an option referring to a clue you have not found — AS THE THREAT RISES — The more attention you draw, the more the system notices you. The interface begins to break down: scan lines, chromatic drift, trembling text. That is not decoration. That is a warning. — LANGUAGES — English, Turkish, German, French and Spanish. Switch instantly from the menu. — A FAIR MODEL — The game is completely free and playable from beginning to end. No forced ads, no banners, no energy timers. If a scene stumps you, you can optionally watch a rewarded ad to unlock a hint for that scene — hints point the way, they never hand you the answer. You can also buy hint packs from the Signal Archive if you prefer. None of it gates the story. Autosave keeps your place. Die, and the loop restarts — but this time you know one more thing. The clock stopped at 17:34. Do you want to know why?
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