MazeMaw
iOS app by Ann ANN WAMBUI NJUGUNA. Games · Ann ANN WAMBUI NJUGUNA
- Store rating
- 0 / 5
- Store rating count
- 0
- Download price
- Free to download
- In-app purchases
- Unknown
- Version
- 1.0
- Listing last refreshed
- 2026-09-16
View the original store listing
Store description excerpt
Four hunters are loose in the maze. Each one thinks differently — and each one wants you. TRACKER comes straight at you and never stops. DASHER cuts ahead to cut you off. GLITCH is broken, unstable, and impossible to predict. LUMP hangs back nervously — until you get too close. You have one advantage they don't expect. Drop a MIMIC: a decoy that looks exactly like you. The hunters turn and chase it while you slip away. You only get three, so spend them well — burn one to escape a trap, or use one to buy your way into the corner you need. Clear every pellet to survive the maze. But the hunters speed up as the maze empties, so the last few pellets are the most dangerous ones you'll ever eat. Ninety-nine levels stand between you and the end, and there is an end — beat level 99 and you've actually finished it. Checkpoints every ten levels mean you never start from scratch. Grab a glowing power pellet and the hunt reverses. They turn pale and scatter, and for a few seconds you're the one doing the chasing — 200, 400, 800, 1600 points for catching them in a row. • Swipe to steer — responsive controls that turn exactly when you want them to • Four hunters with genuinely different hunting patterns • Two power-ups: MIMIC lures them away, FREEZE stops them dead • Combo multiplier — eat without pause and every pellet is worth up to 5x • Ten hand-built mazes, so no two levels in a row look alike • A new Daily Challenge every day — same maze and twist for everyone, one run • A guided tutorial that teaches by playing, not by reading • Hunters accelerate as the maze empties, so every level ends tense • No ads. No sign-up. No internet needed. No data collected. • 99 levels with a real ending, and a checkpoint every 10 • Free to play, all the way through Easy to pick up. Hard to master. One more run.
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