Marblers
iOS app by Nikolaos Grigoriadis. Games · Nikolaos Grigoriadis
- Store rating
- 0 / 5
- Store rating count
- 0
- Download price
- Free to download
- In-app purchases
- Unknown
- Version
- 3.0
- Listing last refreshed
- 2026-09-10
View the original store listing
Store description excerpt
You own one marble. You build it on the bench, you race it down the hill. Marblers is a campaign of six seasons. Each one opens by unlocking a single specification — grip, mass, sphericity, charge, lubrication, drive — and each one runs on ground that argues for the part it just gave you. The dry season is packed earth. The wet takes your grip away and the line you trusted stops holding. Shingle is loose stone, night is lamplit, cold snap is snow over ice, and the grand championship draws its ten tracks from all of them. Twelve on the grid. You start in the last slot, four abreast, and drag anywhere on the screen to steer. Bearings are on the course and at the line; parts are on the bench. Points go to the first six, and you have to finish first on points to take the season. Lose it and the season restarts — but the marble keeps everything you built into it. Nothing is ever taken away. Thirty-five races, about thirty seconds each. • Six championship seasons, thirty-five courses, one specification unlocked per season • Weather that changes the physics, not just the picture • Twelve-marble pack racing with real contact — the heavier marble moves the lighter one, and the eleven rivals build their marbles the way you build yours and spend their charges • Boost pads, three charges, and a night season built around spending them • A garage where every purchase is a physical change to the marble • Fourteen finishes and five colours to fit, cosmetic only — no part, bearing or place is ever sold • One optional rewarded video, and nothing between races • English and Greek • No account, no login, no sign-up
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