Labyrinth of Probability

iOS app by Fuji Bit Inc.. Games · Fuji Bit Inc.

Store rating
0 / 5
Store rating count
0
Download price
Free to download
In-app purchases
Unknown
Version
3.0
Listing last refreshed
2026-09-16

View the original store listing

Store description excerpt

Labyrinth of Probability is a card-battle roguelike where you experience probability paradoxes firsthand. 8 famous probability paradoxes become cards in your hand. Choose your fate, open doors, and use probability to fight through 9 rooms of enemies. [8 PROBABILITY PARADOXES] Monty Hall Problem, Birthday Paradox, Bertrand's Box, Simpson's Paradox, False Positive Problem, Two Envelope Problem, Galileo's Dice, HH vs HT. Textbook puzzles become attack and support cards. [A ROLL OF FATE] Roll the dice at the start of each run and choose between two fates. Probability Blessing, Probability Curse, Wind of Bias, Mark of Ordeal, Law of Convergence, Path of Calm — your choice shapes the entire run. [4 DOOR TYPES] Choose between two doors each room. Fierce (guaranteed reward), Double Strike (play 2 cards), Healing (counter -1 + HP recovery), Observation (see your roll first). [ENEMY WEAKNESSES & RESISTANCES] 5 enemy types have category weaknesses and resistances. Exploit conditional probability against Goblins, use trials against Dragons. The final boss has random weaknesses each run, with a hint available from room 8. [5 BUILDS] Strategist (self-damage -1 + door penalty halved), Gambler (+3% for low-rate cards), Analyst (success self-damage -2), Paradoxer (+8% events, Lv2 reward cards), Chain Caster (premium, +8% attack after support). Match your playstyle. [4 DIFFICULTY TIERS] Normal, Hard, Expert, Master. HP and damage scale with difficulty. Higher tiers mean bigger score bonuses. S through D rank evaluation. [ONLINE LEADERBOARDS] Compete for high scores with players worldwide. Rankings by difficulty (Normal, Hard, Expert, Master) and overall, across all-time, daily, weekly, and monthly periods. Just set a nickname to join, and link your Apple ID to carry your records across devices and reinstalls. Unlink anytime. [STRATEGIC RESULT CHOICES] After defeating an enemy: get greedy or pass safely? When low on HP in Normal mode, a failed card can also open a once-per-room chance to endure or cut your losses. [DEEP REPLAYABILITY] - Score history tracks your adventures - Random events: healing springs, curse traps, treasure chests, dark merchants - Card upgrades via auto-merge of duplicates - Rate fluctuation +/-5% (or +/-10% with Wind of Bias) every room Master probability. Master the labyrinth.

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