EVO ARENA
Android app by Vitor Cardieri. Educational · Vitor Cardieri
- Store rating
- Unknown
- Store rating count
- Unknown
- Download price
- Free to download
- In-app purchases
- Not listed in captured metadata
- Version
- 2.0
- Listing last refreshed
- 2026-09-11
View the original store listing
Store description excerpt
🧬 Evo-Arena: Genesis A Strategy RPG with Genetic Evolution Evo-Arena is a creature-collecting and battle game where the main objective is to use genetic engineering to create the ultimate life form. 🌟 Key Features 1. Genetics and Evolution System (Synthesizer) The heart of the game. Unlike traditional games where you only capture monsters, here you build them. Dynamic Heredity: By crossing two "parents," the offspring inherits the best attributes, ensuring that the new generation is always stronger (Power Creep mechanic). Visual Mutation: Creatures are procedurally designed via code (Canvas). They inherit the color and shape of their parents, but undergo mutations that alter their appearance, eye size, and body shape. Rarity (★): There is a chance (15%) of a RARE creature being born with each crossbreeding. Rare creatures possess 30% higher attributes, a unique visual glow, and differentiated stats. Evolution Cost: Synthesizing new creatures costs coins (🪙), requiring the player to battle to fund their research. 2. Strategic Battle (Arena) Combat is automatic, but decided by the player's strategic preparation. Elemental Triad: The "Rock-Paper-Scissors" system defines damage: 🔥 FIRE beats Nature (Damage x2.0). 🌿 NATURE beats Water (Damage x2.0). 💧 WATER beats Fire (Damage x2.0). Wrong choices result in a 50% damage penalty. Attributes with Real Impact: ⚔️ Strength: Base damage. 🛡️ Defense: Reduces damage received and increases BLOCK chance (damage reduced by half). ⚡ Speed: Determines who attacks first, increases CRITICAL chance and DODGE chance (zero damage). Opponent Preview: In the Arena, you can see the enemy's element and strength before choosing your champion, allowing for tactical counter-attacks. 3. Online Multiplayer (PvP) Challenge your friends or other players in real time. ID System: Each player has a unique numerical ID. Direct Challenges: You can send a challenge to a specific player if they are online. Real-Time Notifications: A global alert bar and visual indicators notify you when you are being challenged, allowing you to accept or decline the fight instantly. Dedicated Selection: An exclusive selection grid in the Multiplayer tab to choose your fighter without leaving the challenge screen. 4. Progression and Balancing (PvE) The game adapts to the player's skill to maintain a fair challenge. Progressive Difficulty: With each consecutive win (Win Streak), wild enemies become stronger (+15% attributes). Mercy System (Fatigue): If the player loses 3 times in a row to the same opponent, the enemy becomes "Fatigue" and its attributes begin to progressively decrease, ensuring that the player is not stuck forever. Cumulative Economy: The value of the reward in coins increases according to your win streak (25 base + 10 per win). 5. Interface and UX Interactive Tutorial: A step-by-step guide appears for new players explaining the mechanics. Responsive Design: Modern, dark interface (Dark Mode) with neon
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