DEADZONE: Last Line

iOS app by Sean Lynch. Games · Sean Lynch

Store rating
5 / 5
Store rating count
1
Download price
Free to download
In-app purchases
Unknown
Version
1.2
Listing last refreshed
2026-09-10

View the original store listing

Store description excerpt

Eleven months since the roads went quiet. You've got an old fire station, four walls, and whoever's still breathing. Hold the line. DEADZONE: Last Line is a zombie tower defense game built around a base you actually keep. Nothing resets between runs — every wall you patch, every survivor you bring home, and every upgrade you buy stays exactly where you left it. HOLD THE LINE Drag defenders onto the ground beside the road and let them work. Every kill pays scrap on the spot, so you're always deciding: reinforce what's holding, add another gun, or patch the barricade before the next wave hits it. Seven defender types, four upgrade tiers each, and you can watch every one of them change as it digs in. RUN THE CITY Fourteen sectors, each with its own street to hold. Pick one, spend fuel, and go — fuel refills on its own, so there's always another run waiting. Every sector you clear becomes a permanent scavenging route that keeps sending supplies home even with the app closed. THREE STARS ON EVERY SECTOR Clear it. Clear it without letting a single infected through. Then go back after dark and hold it in Nightfall. Forty-two stars across the city, each one opening a supply crate — and unlocking the colours your squad fights in. BUILD THE OUTPOST Two work crews, eight buildings, real choices. The Barracks buys squad size. The Workshop buys upgrade tiers and unlocks new defender types. Early upgrades take seconds; later ones take hours — the outpost keeps growing whether you're watching or not. A NEXT UP line on the base screen always tells you the one thing worth doing next. A NEW CHALLENGE EVERY MONDAY One sector, one rule, one crate — the same run for every player, all week. Take five different contracts on a cleared sector to master it and its route pays out more, permanently. GO ALL NIGHT Cleared a sector? Send it into Nightfall — endless waves that never stop getting worse, with a boss every fifth one. There's no winning it, only holding as long as you can before pulling out with everything you found. A different rule rotates in every week — sometimes it's just a bigger payout. BRING THEM HOME Every mission has a chance to recruit a survivor, and each one brings a permanent bonus to the outpost. Keep a field manual of every infected you've faced and every defender you can field. FAIR BY DESIGN Every ad in DEADZONE is optional and skippable, and nothing is ever locked behind one — ads only ever add a bonus on top of what you can already earn for free. Skins are earned with stars, not bought with power. No energy timers, no pay-to-win, no loot boxes. - Real tower-defense combat: aim, range, and upgrade paths that matter - A persistent base that grows even when you're not playing - 14 sectors, 42 stars, 5 replayable contracts and endless Nightfall raids - A new weekly challenge every Monday, and a new Nightfall rule to go with it - Eight defender skins earned by playing, and a field manual of everything you've met - A growing survivor roster

Review coverage

AppRill has captured 0 reviews for this app. This is a collected sample, separate from the store rating count. Latest review capture: Not captured yet.

Recent captured chart positions

No chart positions have been captured for this app yet.

Chart position, rating count and review coverage do not establish downloads, revenue or profit. Understand the differences.