Bring It On!

Android app by UltraGames Entertainment. Casual · UltraGames Entertainment

Store rating
Unknown
Store rating count
Unknown
Download price
Free to download
In-app purchases
Not listed in captured metadata
Version
0.2
Listing last refreshed
2026-09-16

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Store description excerpt

Grab your pom poms. Hit every mark. Bring it on. The routine is about to start and your rival is already running. Sweep up pom poms, take the right gate, dodge whatever the corridor throws at you and reach the finish with a bigger, brighter, fluffier set than she has. This is a cheer squad tryout run at full sprint. HOW TO PLAY Swipe left and right to steer down the lane. Everything you touch matters. Collect pom poms as you go and yours grow bigger and better. Run into a stop sign, a barrier or the wrong obstacle and you lose what you were carrying. Gates split the lane and you pick a side, so read them early. Ball pits, bonus rounds and gift boxes are scattered through every run for the players paying attention. Reach the end with the best pom poms and the crowd is yours. Reach it flustered and empty handed and your rival takes the spot. FEATURES • CHEER SQUAD RUNNER — Sprint the corridor, hit the marks and land the routine. • COLLECT AND UPGRADE POM POMS — Every pom pom you grab makes yours fuller and more colourful. Lose them and you start rebuilding. • RACE A RIVAL — Another cheerleader runs the same route beside you. Beating the course is not enough. • CHOOSE YOUR GATE — Split paths with different rewards. Take the wrong one and you pay for it. • BONUS ROUNDS — Ball pits, gift boxes and bonus sections tucked into every level. • DODGE THE HAZARDS — Stop signs, barriers and obstacles along the whole lane. • UNLOCK NEW LOOKS — Collect coins and claim new pom poms and outfits. • ONE FINGER CONTROLS — Swipe to steer. That is everything. • PLAY OFFLINE — No internet connection needed. Cheer anywhere. • FREE TO PLAY — Download and start your routine straight away. WHY IT IS SATISFYING The whole game is built around one very simple pleasure: watching something you are carrying get bigger. Your pom poms start small and sad. A clean run turns them into enormous, ridiculous, technicolour bundles that barely fit on screen. Losing them stings exactly as much as it should. One careless clip on a stop sign and the run you were quietly proud of is suddenly a rebuilding job. That risk is what makes the last stretch of a good run genuinely tense. THE RIVAL PROBLEM She is not scenery. She runs the same corridor, takes her own gates and arrives at the finish whether you are ready or not. A run where you played it safe and collected steadily can still lose to a run where she took the risky gate and it paid off. That turns every split in the lane into a real decision. Do you take the safe side and bank what you have, or gamble on the side with more pom poms and a nastier obstacle guarding them? MAKE IT YOURS Coins from every run go into the locker room. New pom poms in colours you have not unlocked yet, new outfits, new looks to take onto the floor. None of it changes how fast you run, but all of it changes how the run looks. KNOW THE CORRIDOR Every lane is built from the same pieces arranged differently: a stretch of open floor to build up your

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