Block Haebor

iOS app by Miriam Simoes. Games · Miriam Simoes

Store rating
0 / 5
Store rating count
0
Download price
Free to download
In-app purchases
Unknown
Version
1.0
Listing last refreshed
2026-09-09

View the original store listing

Store description excerpt

Block Haebor is an English-language iOS block elimination puzzle game built around an original Luminous Workshop theme. Core Gameplay Each level uses an 8 by 8 board. The player receives three block shapes at a time and drags each shape onto empty cells. When a row or column is completely filled, it clears from the board and awards points. Completing multiple lines and clearing lines on consecutive turns increases the score through combo bonuses. Players can tap a tray shape to rotate it clockwise before placement. This adds an extra planning layer because the same piece can open different row, column, and obstacle-clearing routes. Level Goals Every level has limited moves and one or more objectives. Goals may include reaching a target score, clearing a required number of lines, removing obstacles, opening locked cells, completing color missions, or fulfilling a Harbor Order. Harbor Orders ask for specific achievements such as combo clears, broken obstacles, colored cargo, or remaining moves. The player wins by completing all objectives before running out of moves or losing all valid placements. Chapters The game includes 60 playable levels divided into four chapters: 1. Morning Workshop 2. Citrus Market 3. Neon Kitchen 4. Midnight Harbor Each chapter introduces tighter move budgets, more complex shape pools, and additional board conditions. Chapter Rules Each chapter has a local rule that changes play: - Morning Workshop focuses on clean placement and basic order planning. - Citrus Market rewards clearing the requested color cargo. - Neon Kitchen adds score value to chained clears. - Midnight Harbor can open locked cells through lighthouse timing. Special Clears Clearing multiple lines can trigger extra harbor effects: - Harbor Spark clears a bonus cell after a two-line clear. - Tide Burst clears a small nearby area after a three-line clear. - Lighthouse Beam clears a row or column after larger clears. Special Cells Later levels introduce special board cells: - Crates require line-clearing strategy to remove. - Frosted cells require two clears before disappearing. - Locked cells block placement until the level is opened through progress. - Color missions require clearing enough cells of a specified block color. Offline Helpers Block Harbor includes optional gameplay helpers earned through offline daily rewards: - Hammer clears one occupied cell. - Shuffle refreshes the three current block shapes. - Beacon highlights a valid placement. - Rotate Kit rotates every unspent tray shape. - Tide Sweep clears a small tapped area. - Dock Crane moves one already placed block into an empty cell. These helpers are virtual gameplay items only. They are not purchased with real money and have no cash value. Daily Challenge The Daily Harbor challenge creates a date-based offline puzzle with its own goals, order, chapter rule, and rewards. Completing it marks the current local date as complete and grants local helper rewards. No server con

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