Ballyland Code 2: Give Rotor
iOS app by Phia Damsma. Education · Phia Damsma
- Store rating
- 0 / 5
- Store rating count
- 0
- Download price
- 2.99 USD
- In-app purchases
- Unknown
- Version
- 1.2.1
- Listing last refreshed
- 2026-09-09
View the original store listing
Store description excerpt
“Ballyland Code 2: Give Rotor” is a fun new game that teaches children, including those who are blind or visually impaired, basic coding concepts and skills that will be applicable to any programming language. In Coding Challenge 2 you need to code Wheelie to move to Ballicopter in the digital game grid, and to give him a new rotor so that he can fly again. In each of the three levels, the target and obstacles are in a different spot in the game grid, making ‘mental mapping’ and coding the shortest code for this Challenge slightly more difficult than the one in Ballyland Code 1: Say Hello. Visit the Sonokids website for optional 3D printable Ballyland learning tools for this app, and for the other fun educational Ballyland apps that help build preparatory iPad/gesture skills. Develops: • Computational thinking, basic coding concepts and skills, such as breaking problem down in steps, sequencing, patterning, using basic coding commands; • Listening, Locating, ‘Mental Mapping’; • Orientation, spatial awareness • Navigating a digital game grid (rows/columns) • Experiential learning of VoiceOver accessibility by sighted players Features: • Easy/Moderate level, follows on from Ballyland Code 1: Say Hello; • Audio Based Coding™: built-in speech, accessible coding interface, audio description, fun but meaningful sound effects, audio and visual on-screen coding output, mini audio-play. • Finger gestures: Finger drag, Flick left and right with one finger, Flick down and up with one finger, Double tap, Three finger flick left. • VoiceOver accessible at start page, accessible menus in the game; • Unique accessibility for learners with visual impairment, including adults who are keen to find out more about coding; • “Black Curtain” option to create level playing field for all; • Designed with feedback from children with visual impairment, parents and teachers; • Option to use Ballyland 3D printable tactile grid, characters and objects for learning support (specifically designed for the Ballyland Code apps); • Use at home and school.
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